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ProtoBuf.ProtoException: Unexpected boolean valueĪt .(Object value, ProtoReader source)Īt (Int32 key, Object value, ProtoReader source)Īt (Object value, Int32 key, ProtoReader reader, Type type)Īt (ProtoReader reader, Type type, Object value, Boolean noAutoCreate)Īt (Stream source, Object value, Type type, SerializationContext context)Īt (Stream source)Īt .Deserialize(Stream input, Platform platform, DeserializeSettings settings)Īt .c_Displa圜lass29.b_1e()Īt .DelegateResult. You can follow any responses to this entry through the RSS 2.0 feed.īoth comments and pings are currently closed.Ĩ33 Responses to “Borderlands: The Pre-Sequel! Save Editor (Revision 7)”Īn exception was thrown (press Ctrl+C to copy): Update for Octogame update (build 1100103). If you downloaded revision 37, feel free to redownload.
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A small hotfix has been applied that makes this revision 39 (from revision 37). On Sunday, October 19th, 2014 at 2:04 am and is filed under Borderlands: The Pre-Sequel!. Borderlands: The Pre-Sequel Save Editor (Revision 39) Saturday, October 31st, 2015 See new post. If you encounter any problems (crashes, etc), feel free to comment this post. This problem will be fixed in the next release. If you are getting a reencode issue with revision 7, try loading the save in-game, and going to Options, Gameplay and turning Vehicle Steering to traditional.Fixed some reencode issues, if you encounter more, please comment this post.I have no idea if console (PS3, 360) formats/compression was changed at all, so that may be broken.Fast Travel tab is (obviously) missing, due to changes in how that’s handled.Don’t use it if you don’t want to take that risk. As this is the first release, damage to your save files could occur.
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